﻿<?xml version="1.0" encoding="utf-8" ?>
<Environment>
  <Lib Path="fun.Basics.dll"/>
  
  <Entity Name="player">
    <Element Type="TransformElement" Position="0/-20/0" Scale="0,1/0,1/0,1"/>
    <Element Type="PerceiverElement"/>
    <Element Type="InputElement"/>
    <Element Type="MoveActorOnInputScriptElement"/>
    <Element Type="RotateActorOnInputScriptElement"/>
    <Element Type="CollidingElement"/>
    <Element Type="PerceivedElement" Name="block.obj"/>
  </Entity>

  <Entity Name="block">
    <Element Type="TransformElement" Position="0/0/0" Scale="1/1/1"/>
    <Element Type="PerceivedElement" Name="block.obj"/>
    <Element Type="InputElement"/>
    <Element Type="ColliderBoxElement" Min="-5/-5/-5" Max="5/5/5"/>
  </Entity>
</Environment>